Projects
Feel free to try them out
Egg

Egg is a fully polished 2D-Platformer developed in the MonoGame/XNA Framework (C#) that was originally a school project that was later expanded into a personal project. I worked on a team of 4, and served as the primary gameplay and UI programmer. Following completion for school, I expanded it by adding sound, publishing it, fixing bugs, adding quality-of-life features, and developing more levels.
View Egg on Itch.ioDownload Egg
Don't Look Back

Don't Look Back is a horror game developed in Unity (C#) that was originally a prototype created as a school project. I worked on a team of 5, served as primary gameplay programmer and visual/audio lead designer. The game has been found to be quite scary, so please enjoy! Note that the download size is 500MB.
View Don't Look Back on Itch.ioSource Code (Github)
Download Don't Look Back ->
The Audio Visualizer

The Audio Visualizer is a JavaScript project that utilizes the Web Audio API and Canvas to provide pleasing visualizations of the audio data. Developed as an academic project, it is best experienced on a large screen and has many options (including uploading music) that allow the user to tune their experience.
View The Audio VisualizerRooster Rampage

Rooster Rampage is a 3D Real Time Strategy (RTS) demo created in Unity as an academic project. It is the result of the exploration of systems within modern RTS games. The demo features commonplace RTS mechanics, such as: pathfinding, wandering, drag selection, waypoint creation, and more. Can you catch all of the chicks with your army of roosters? Only one way to find out.
Download Rooster RampageAsteroids

Asteroids is an expanded version of the original Asteroids game, featuring rockets, impossible mode, boosters, and more. Developed in Unity (C#) as an individual school project. The intent was to recreate the classic experience, while adding additional features that feel fitting to the original design.
Download Asteroids